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AI Insights · Timothy · October 2021

Top 5 Puzzle RPG Apps on iOS in Spain Q3 2021

An overview of the performance of the top 5 Puzzle RPG apps on iOS in Spain during Q3 2021, focusing on trends in downloads, revenue, and active users.

Top 5 Puzzle RPG Apps on iOS in Spain Q3 2021

In Q3 2021, the top 5 Puzzle RPG apps on the iOS platform in Spain showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for each app throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE

Revenue: The app experienced significant fluctuations in weekly revenue, peaking at roughly $87K in the week of July 5, before settling around $5.4K by the end of September.

Downloads: Weekly downloads saw a high of approximately 1.7K in mid-July, tapering off to around 158 by the end of the quarter.

Active Users: Active users steadily declined from 13.3K at the start of the quarter to around 16.2K by the end of September.

Smashing Four: PVP Smash Hit!

Revenue: Revenue for this app showed a gradual increase, reaching about $1.6K in the final week of August, but dropping to around $281 by the end of September.

Downloads: Downloads peaked at approximately 1.1K towards the end of August, with a slight decline to around 326 by the end of the quarter.

Active Users: The app saw a significant rise in active users, peaking at around 5.4K at the end of August, before declining to approximately 4K by the end of September.

Slugterra: Slug it Out 2

Revenue: The revenue for this app remained relatively stable, with peaks of around $591 in mid-July and maintaining an average of about $125 towards the end of September.

Downloads: Weekly downloads fluctuated modestly, peaking at 234 in mid-July and maintaining around 135 by the end of the quarter.

Active Users: The number of active users showed a slight decrease from 676 at the beginning of the quarter to around 560 by the end of September.

Empires & Puzzles: Match 3 RPG

Revenue: This app consistently generated high revenue, with weekly figures staying between $9.1K and $15.6K, ending the quarter at approximately $11.1K.

Downloads: Downloads were relatively low but stable, with a peak of 233 in mid-September and around 119 by the end of the quarter.

Active Users: Active users remained steady throughout the quarter, fluctuating around 3.9K and ending at approximately 3.4K.

WWE Champions

Revenue: The app's revenue saw a peak of about $1K in the week of August 23, tapering off to roughly $291 by the end of September.

Downloads: Downloads had a noticeable spike to 505 in the week of July 26, but dropped significantly to around 14 by the end of the quarter.

Active Users: Active users peaked at 448 in the week of August 2 and decreased to 145 by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021